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Films and Publications Act, 1996 (Act No. 65 of 1996)

Regulations

Films and Publications Regulations (Games), 1999

1. Definition

 

(a) In these Regulations, any meaning assigned to any word or phrase in the Act, will have that meaning and, unless the context indicates otherwise—
(i) "the Act" means the Films and Publications Act, 1996 (Act No. 65 of 1996), and all other words and phrases shall have the same meaning as defined in section 1 of the Act;

 

(ii) "game" means a computer programme or software and associated data capable of generating a display on a computer monitor, television screen, liquid crystal display or similar medium that allows the playing of an interactive game, but does not include business, accounting, professional, scientific or educational computer software unless the software includes a game that contains contentious material

 

(iii) "contentious material", in relation to a game, means material in the game that would fall within the definitions of Schedules 6, 7, 8 or 10 of the Act

 

(iv) "interactive game" means a game in which the way the game proceeds and the results achieved at various stages of the game is determined in response to the decisions, inputs and direct involvement of the player
(b) Any form referred to in these Regulations will be the form as prescribed in the annexures to the English text of these Regulations.